- index_iThe index i of ijkl for the tensor to output (0, 1, 2)
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:The index i of ijkl for the tensor to output (0, 1, 2)
- index_jThe index j of ijkl for the tensor to output (0, 1, 2)
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:The index j of ijkl for the tensor to output (0, 1, 2)
- index_kThe index k of ijkl for the tensor to output (0, 1, 2)
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:The index k of ijkl for the tensor to output (0, 1, 2)
- index_lThe index l of ijkl for the tensor to output (0, 1, 2)
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:The index l of ijkl for the tensor to output (0, 1, 2)
- rank_four_tensorThe rank four material tensor name
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:The rank four material tensor name
- variableThe name of the variable that this object applies to
C++ Type:AuxVariableName
Unit:(no unit assumed)
Controllable:No
Description:The name of the variable that this object applies to
Rank Four Aux
Access a component of a RankFourTensor
Description
The AuxKernel RankFourAux
is used to save single components of Rank-4 tensors into an AuxVariable for visualization and/or post-processing purposes, similar to the functionality provided by RankTwoAux for Rank-2 tensors RankFourAux
is commonly used to output components of the elasticity (or stiffness) tensor, , in mechanics simulations.
The RankFourAux
takes as arguments the values of the index_i
, index_j
, index_k
, and index_l
for the single Rank-4 tensor component to save into an AuxVariable. (1) Eq. (1) shows the index values for a linear hyperelastic stiffness tensor with 21 independent material parameters; the various available elasticity tensor symmetry options is discussed in the material ComputeElasticityTensor documentation.
Example Input File Syntax
[./matl_C25]
type = RankFourAux
rank_four_tensor = elasticity_tensor
index_i = 1
index_j = 1
index_k = 0
index_l = 2
variable = C25
[../]
(moose/modules/combined/test/tests/linear_elasticity/tensor.i)An AuxVariable is required to store the RankFourAux
AuxKernel information. Note that the name of the AuxVariable is used as the argument for the variable
input parameter in the RankFourAux
block.
[./C25]
order = CONSTANT
family = MONOMIAL
[../]
(moose/modules/combined/test/tests/linear_elasticity/tensor.i)Input Parameters
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Unit:(no unit assumed)
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- boundaryThe list of boundaries (ids or names) from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The list of boundaries (ids or names) from the mesh where this object applies
- check_boundary_restrictedTrueWhether to check for multiple element sides on the boundary in the case of a boundary restricted, element aux variable. Setting this to false will allow contribution to a single element's elemental value(s) from multiple boundary sides on the same element (example: when the restricted boundary exists on two or more sides of an element, such as at a corner of a mesh
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether to check for multiple element sides on the boundary in the case of a boundary restricted, element aux variable. Setting this to false will allow contribution to a single element's elemental value(s) from multiple boundary sides on the same element (example: when the restricted boundary exists on two or more sides of an element, such as at a corner of a mesh
- execute_onLINEAR TIMESTEP_ENDThe list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
Default:LINEAR TIMESTEP_END
C++ Type:ExecFlagEnum
Unit:(no unit assumed)
Controllable:No
Description:The list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.