- KIII_functionFunction describing the Mode III stress intensity factor.
C++ Type:FunctionName
Unit:(no unit assumed)
Controllable:No
Description:Function describing the Mode III stress intensity factor.
- KII_functionFunction describing the Mode II stress intensity factor.
C++ Type:FunctionName
Unit:(no unit assumed)
Controllable:No
Description:Function describing the Mode II stress intensity factor.
- KI_functionFunction describing the Mode I stress intensity factor.
C++ Type:FunctionName
Unit:(no unit assumed)
Controllable:No
Description:Function describing the Mode I stress intensity factor.
- boundaryThe list of boundary IDs from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The list of boundary IDs from the mesh where this object applies
- componentThe component of the displacement to apply BC on.
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:The component of the displacement to apply BC on.
- crack_front_definitionThe CrackFrontDefinition user object name
C++ Type:UserObjectName
Unit:(no unit assumed)
Controllable:No
Description:The CrackFrontDefinition user object name
- poissons_ratioPoisson's ratio for the material.
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:Poisson's ratio for the material.
- variableThe name of the variable that this residual object operates on
C++ Type:NonlinearVariableName
Unit:(no unit assumed)
Controllable:No
Description:The name of the variable that this residual object operates on
- youngs_modulusYoung's modulus of the material.
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:Young's modulus of the material.
InteractionIntegralBenchmarkBC
Implements a boundary condition that enforces a displacement field around a crack tip based on applied stress intensity factors.
Description
This object provides a boundary condition that enforces a displacement field around a crack tip based on applied stress intensity factors KI, KII, and KIII. This is used to test the interaction integral capability.
Input Parameters
- crack_front_point_index0The index of the point on the crack front.
Default:0
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:The index of the point on the crack front.
- diag_save_inThe name of auxiliary variables to save this BC's diagonal jacobian contributions to. Everything about that variable must match everything about this variable (the type, what blocks it's on, etc.)
C++ Type:std::vector<AuxVariableName>
Unit:(no unit assumed)
Controllable:No
Description:The name of auxiliary variables to save this BC's diagonal jacobian contributions to. Everything about that variable must match everything about this variable (the type, what blocks it's on, etc.)
- displacementsThe displacements
C++ Type:std::vector<VariableName>
Unit:(no unit assumed)
Controllable:No
Description:The displacements
- presetTrueWhether or not to preset the BC (apply the value before the solve begins).
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not to preset the BC (apply the value before the solve begins).
- save_inThe name of auxiliary variables to save this BC's residual contributions to. Everything about that variable must match everything about this variable (the type, what blocks it's on, etc.)
C++ Type:std::vector<AuxVariableName>
Unit:(no unit assumed)
Controllable:No
Description:The name of auxiliary variables to save this BC's residual contributions to. Everything about that variable must match everything about this variable (the type, what blocks it's on, etc.)
Optional Parameters
- absolute_value_vector_tagsThe tags for the vectors this residual object should fill with the absolute value of the residual contribution
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The tags for the vectors this residual object should fill with the absolute value of the residual contribution
- extra_matrix_tagsThe extra tags for the matrices this Kernel should fill
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The extra tags for the matrices this Kernel should fill
- extra_vector_tagsThe extra tags for the vectors this Kernel should fill
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The extra tags for the vectors this Kernel should fill
- matrix_tagssystem timeThe tag for the matrices this Kernel should fill
Default:system time
C++ Type:MultiMooseEnum
Unit:(no unit assumed)
Controllable:No
Description:The tag for the matrices this Kernel should fill
- vector_tagsresidualThe tag for the vectors this Kernel should fill
Default:residual
C++ Type:MultiMooseEnum
Unit:(no unit assumed)
Controllable:No
Description:The tag for the vectors this Kernel should fill
Tagging Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.