- penaltyPenalty parameter used in constraint enforcement for kinematic and penalty formulations.
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:Penalty parameter used in constraint enforcement for kinematic and penalty formulations.
- primaryprimary block id
C++ Type:SubdomainName
Controllable:No
Description:primary block id
- primary_variableThe variable on the primary side of the domain
C++ Type:std::vector<VariableName>
Unit:(no unit assumed)
Controllable:No
Description:The variable on the primary side of the domain
- secondarysecondary block id
C++ Type:SubdomainName
Controllable:No
Description:secondary block id
- variableThe name of the variable that this residual object operates on
C++ Type:NonlinearVariableName
Unit:(no unit assumed)
Controllable:No
Description:The name of the variable that this residual object operates on
ADEqualValueEmbeddedConstraint
This is a constraint enforcing overlapping portions of two blocks to have the same variable value
This version of EqualValueEmbeddedConstraint
uses automatic differentiation, see EqualValueEmbeddedConstraint for information on formulation.
ADEqualValueEmbeddedConstraint
only works for PENALTY formulationAutomatic differentation cannot be used to compute Jacobian terms for "formulation" = KINEMATIC because the KINEMATIC implementation enforces the constraint by enforcing the residual value on the secondary node prior to application of the constraint, in EqualValueEmbeddedConstraint, Eq. (1). This secondary node residual value is a nonAD copy of the residual and cannot be used to compute derivatives for the Jacobian.
Input Parameters
- formulationkinematicFormulation used to enforce the constraint
Default:kinematic
C++ Type:MooseEnum
Controllable:No
Description:Formulation used to enforce the constraint
- matrix_onlyFalseWhether this object is only doing assembly to matrices (no vectors)
Default:False
C++ Type:bool
Controllable:No
Description:Whether this object is only doing assembly to matrices (no vectors)
Optional Parameters
- absolute_value_vector_tagsThe tags for the vectors this residual object should fill with the absolute value of the residual contribution
C++ Type:std::vector<TagName>
Controllable:No
Description:The tags for the vectors this residual object should fill with the absolute value of the residual contribution
- extra_matrix_tagsThe extra tags for the matrices this Kernel should fill
C++ Type:std::vector<TagName>
Controllable:No
Description:The extra tags for the matrices this Kernel should fill
- extra_vector_tagsThe extra tags for the vectors this Kernel should fill
C++ Type:std::vector<TagName>
Controllable:No
Description:The extra tags for the vectors this Kernel should fill
- matrix_tagssystemThe tag for the matrices this Kernel should fill
Default:system
C++ Type:MultiMooseEnum
Controllable:No
Description:The tag for the matrices this Kernel should fill
- vector_tagsnontimeThe tag for the vectors this Kernel should fill
Default:nontime
C++ Type:MultiMooseEnum
Controllable:No
Description:The tag for the vectors this Kernel should fill
Contribution To Tagged Field Data Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Controllable:No
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.