- invalueThe variable value inside the circle
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:The variable value inside the circle
- outvalueThe variable value outside the circle
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:The variable value outside the circle
- radiusThe radius of a circle
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:The radius of a circle
- variableThe variable this initial condition is supposed to provide values for.
C++ Type:VariableName
Unit:(no unit assumed)
Controllable:No
Description:The variable this initial condition is supposed to provide values for.
- variation_invaluePlus or minus this amount on the invalue
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:Plus or minus this amount on the invalue
- variation_outvaluePlus or minus this amount on the outvalue
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:Plus or minus this amount on the outvalue
- x1The x coordinate of the circle center
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:The x coordinate of the circle center
- y1The y coordinate of the circle center
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:The y coordinate of the circle center
RndSmoothCircleIC
The RndSmoothCircleIC has not been documented. The content listed below should be used as a starting point for documenting the class, which includes the typical automatic documentation associated with a MooseObject; however, what is contained is ultimately determined by what is necessary to make the documentation clear for users.
Random noise with different min/max inside/outside of a smooth circle
Overview
Example Input File Syntax
Input Parameters
- 3D_spheresTruein 3D, whether the objects are spheres or columns
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:in 3D, whether the objects are spheres or columns
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Unit:(no unit assumed)
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- boundaryThe list of boundaries (ids or names) from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The list of boundaries (ids or names) from the mesh where this object applies
- int_width0The interfacial width of the void surface. Defaults to sharp interface
Default:0
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:The interfacial width of the void surface. Defaults to sharp interface
- profileCOSFunctional dependence for the interface profile
Default:COS
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:Functional dependence for the interface profile
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- rand_seed12345Seed value for the random number generator
Default:12345
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:Seed value for the random number generator
- stateCURRENTThis parameter is used to set old state solutions at the start of simulation. If specifying multiple states at the start of simulation, use one IC object for each state being specified. The states are CURRENT=0 OLD=1 OLDER=2. States older than 2 are not currently supported. When the user only specifies current state, the solution is copied to the old and older states, as expected. This functionality is mainly used for dynamic simulations with explicit time integration schemes, where old solution states are used in the velocity and acceleration approximations.
Default:CURRENT
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:This parameter is used to set old state solutions at the start of simulation. If specifying multiple states at the start of simulation, use one IC object for each state being specified. The states are CURRENT=0 OLD=1 OLDER=2. States older than 2 are not currently supported. When the user only specifies current state, the solution is copied to the old and older states, as expected. This functionality is mainly used for dynamic simulations with explicit time integration schemes, where old solution states are used in the velocity and acceleration approximations.
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
- z10The z coordinate of the circle center
Default:0
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:The z coordinate of the circle center
- zero_gradientFalseSet the gradient DOFs to zero. This can avoid numerical problems with higher order shape functions and overlapping circles.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Set the gradient DOFs to zero. This can avoid numerical problems with higher order shape functions and overlapping circles.
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Set the enabled status of the MooseObject.
- ignore_uo_dependencyFalseWhen set to true, a UserObject retrieved by this IC will not be executed before the this IC
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:When set to true, a UserObject retrieved by this IC will not be executed before the this IC