- variableThe variable this initial condition is supposed to provide values for.
C++ Type:VariableName
Unit:(no unit assumed)
Controllable:No
Description:The variable this initial condition is supposed to provide values for.
VectorFunctionIC
The VectorFunctionIC allows the components of a vector variable to be defined using a Function object. This function supplied requires that the vectorValue
method of the supplied function be defined, since this is used to populate the vector variable.
Sets component values for a vector field variable based on a vector function.
Input Parameters
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Unit:(no unit assumed)
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- boundaryThe list of boundaries (ids or names) from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The list of boundaries (ids or names) from the mesh where this object applies
- functionThe initial condition vector function. This cannot be supplied with the component parameters.
C++ Type:FunctionName
Unit:(no unit assumed)
Controllable:No
Description:The initial condition vector function. This cannot be supplied with the component parameters.
- function_x0A function that describes the x-component of the initial condition
Default:0
C++ Type:FunctionName
Unit:(no unit assumed)
Controllable:No
Description:A function that describes the x-component of the initial condition
- function_y0A function that describes the y-component of the initial condition
Default:0
C++ Type:FunctionName
Unit:(no unit assumed)
Controllable:No
Description:A function that describes the y-component of the initial condition
- function_z0A function that describes the z-component of the initial condition
Default:0
C++ Type:FunctionName
Unit:(no unit assumed)
Controllable:No
Description:A function that describes the z-component of the initial condition
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- stateCURRENTThis parameter is used to set old state solutions at the start of simulation. If specifying multiple states at the start of simulation, use one IC object for each state being specified. The states are CURRENT=0 OLD=1 OLDER=2. States older than 2 are not currently supported. When the user only specifies current state, the solution is copied to the old and older states, as expected. This functionality is mainly used for dynamic simulations with explicit time integration schemes, where old solution states are used in the velocity and acceleration approximations.
Default:CURRENT
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:This parameter is used to set old state solutions at the start of simulation. If specifying multiple states at the start of simulation, use one IC object for each state being specified. The states are CURRENT=0 OLD=1 OLDER=2. States older than 2 are not currently supported. When the user only specifies current state, the solution is copied to the old and older states, as expected. This functionality is mainly used for dynamic simulations with explicit time integration schemes, where old solution states are used in the velocity and acceleration approximations.
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Set the enabled status of the MooseObject.
- ignore_uo_dependencyFalseWhen set to true, a UserObject retrieved by this IC will not be executed before the this IC
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:When set to true, a UserObject retrieved by this IC will not be executed before the this IC