NearestPositionsDivision

Divide the mesh using a nearest-point / voronoi algorithm, with the points coming from a Positions object

The number of divisions is simply equal to the number of positions in the Positions object specified in the "positions" parameter.

commentnote

For points lying within the standard tolerance of an internal boundary of the bins, (equi-distance between the point and two positions in the Positions object) this object will output a warning. If you do not mind the indetermination on which bins they belong to but do mind that a warning is output, please reach out to a MOOSE (or any MOOSE app) developer.

Input Parameters

  • positionsThe name of the Positions object to form the nearest-neighbor division with

    C++ Type:PositionsName

    Controllable:No

    Description:The name of the Positions object to form the nearest-neighbor division with

Required Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Set the enabled status of the MooseObject.

Advanced Parameters