NestedDivision

Divide the mesh using nested divisions objects

The divisions are numbered from 0 to the product of the number of divisions/regions in each of the divisions passed in the "divisions" parameter.

The first division specified always corresponds to the outermost indexing. The last division specified rules the innermost indexing. Each division object specified may have its own nesting of indexing. For example, CartesianGridDivision nests indexing into the X, Y and Z bins.

Input Parameters

  • divisionsNested divisions

    C++ Type:std::vector<MeshDivisionName>

    Controllable:No

    Description:Nested divisions

Required Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Set the enabled status of the MooseObject.

Advanced Parameters