Coupled Pressure BC

Description

The boundary condition CoupledPressureBC applies a force computed in a variable to a mesh boundary. A component of the normal vector to the mesh surface (0, 1, or 2 corresponding to the , , and vector components) is used to determine the direction in which to apply the traction.

commentnote

The boundary condition is always applied to the displaced mesh.

The CoupledPressureBC is typically used in a multi-app scenario. The pressure variable can be computed by a sub-app (it can be for example a flow code) and then transferred into an auxiliary variable, which is then coupled into this boundary condition so that it is applied in the parent app.

A set of CoupledPressure boundary conditions applied to multiple variables in multiple components can be defined with the CoupledPressureAction.

Example Input File Syntax

[./side3_x]
  type = CoupledPressureBC
  variable = 'disp_x'
  boundary = '3'
  pressure = pressure_3
  component = 0
[../]
(moose/modules/solid_mechanics/test/tests/coupled_pressure/coupled_pressure_test.i)

Input Parameters

  • boundaryThe list of boundary IDs from the mesh where this object applies

    C++ Type:std::vector<BoundaryName>

    Unit:(no unit assumed)

    Controllable:No

    Description:The list of boundary IDs from the mesh where this object applies

  • componentThe component for the pressure

    C++ Type:unsigned int

    Unit:(no unit assumed)

    Controllable:No

    Description:The component for the pressure

  • pressureCoupled variable containing the pressure

    C++ Type:std::vector<VariableName>

    Unit:(no unit assumed)

    Controllable:No

    Description:Coupled variable containing the pressure

  • variableThe name of the variable that this residual object operates on

    C++ Type:NonlinearVariableName

    Unit:(no unit assumed)

    Controllable:No

    Description:The name of the variable that this residual object operates on

Required Parameters

  • displacementsThe displacements

    C++ Type:std::vector<VariableName>

    Unit:(no unit assumed)

    Controllable:No

    Description:The displacements

  • prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Unit:(no unit assumed)

    Controllable:No

    Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

  • use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.

    Default:False

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.

Optional Parameters

  • absolute_value_vector_tagsThe tags for the vectors this residual object should fill with the absolute value of the residual contribution

    C++ Type:std::vector<TagName>

    Unit:(no unit assumed)

    Controllable:No

    Description:The tags for the vectors this residual object should fill with the absolute value of the residual contribution

  • extra_matrix_tagsThe extra tags for the matrices this Kernel should fill

    C++ Type:std::vector<TagName>

    Unit:(no unit assumed)

    Controllable:No

    Description:The extra tags for the matrices this Kernel should fill

  • extra_vector_tagsThe extra tags for the vectors this Kernel should fill

    C++ Type:std::vector<TagName>

    Unit:(no unit assumed)

    Controllable:No

    Description:The extra tags for the vectors this Kernel should fill

  • matrix_tagssystemThe tag for the matrices this Kernel should fill

    Default:system

    C++ Type:MultiMooseEnum

    Unit:(no unit assumed)

    Options:nontime, system

    Controllable:No

    Description:The tag for the matrices this Kernel should fill

  • vector_tagsnontimeThe tag for the vectors this Kernel should fill

    Default:nontime

    C++ Type:MultiMooseEnum

    Unit:(no unit assumed)

    Options:nontime, time

    Controllable:No

    Description:The tag for the vectors this Kernel should fill

Tagging Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Unit:(no unit assumed)

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • diag_save_inThe name of auxiliary variables to save this BC's diagonal jacobian contributions to. Everything about that variable must match everything about this variable (the type, what blocks it's on, etc.)

    C++ Type:std::vector<AuxVariableName>

    Unit:(no unit assumed)

    Controllable:No

    Description:The name of auxiliary variables to save this BC's diagonal jacobian contributions to. Everything about that variable must match everything about this variable (the type, what blocks it's on, etc.)

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • implicitTrueDetermines whether this object is calculated using an implicit or explicit form

    Default:True

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:Determines whether this object is calculated using an implicit or explicit form

  • save_inThe name of auxiliary variables to save this BC's residual contributions to. Everything about that variable must match everything about this variable (the type, what blocks it's on, etc.)

    C++ Type:std::vector<AuxVariableName>

    Unit:(no unit assumed)

    Controllable:No

    Description:The name of auxiliary variables to save this BC's residual contributions to. Everything about that variable must match everything about this variable (the type, what blocks it's on, etc.)

  • seed0The seed for the master random number generator

    Default:0

    C++ Type:unsigned int

    Unit:(no unit assumed)

    Controllable:No

    Description:The seed for the master random number generator

  • use_displaced_meshTrueWhether to use the displaced mesh.

    Default:True

    C++ Type:bool

    Unit:(no unit assumed)

    Controllable:No

    Description:Whether to use the displaced mesh.

Advanced Parameters