- T_ambientconstant ambient temperature
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:constant ambient temperature
- boundaryThe list of boundary IDs from the mesh where this object applies
C++ Type:std::vector<BoundaryName>
Unit:(no unit assumed)
Controllable:No
Description:The list of boundary IDs from the mesh where this object applies
- conduction_thicknessesvector of conduction layer thicknesses
C++ Type:std::vector<double>
Unit:(no unit assumed)
Controllable:No
Description:vector of conduction layer thicknesses
- emissivityemissivity of the surface
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:emissivity of the surface
- htcheat transfer coefficient. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
C++ Type:MooseFunctorName
Unit:(no unit assumed)
Controllable:No
Description:heat transfer coefficient. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
- thermal_conductivitiesvector of thermal conductivity values used for the conduction layers
C++ Type:std::vector<double>
Unit:(no unit assumed)
Controllable:No
Description:vector of thermal conductivity values used for the conduction layers
- variableThe name of the variable that this boundary condition applies to
C++ Type:NonlinearVariableName
Unit:(no unit assumed)
Controllable:No
Description:The name of the variable that this boundary condition applies to
FunctorThermalResistanceBC
Thermal resistance heat flux boundary condition for the fluid and solid energy equations
The FunctorThermalResistanceBC is simply the FVThermalResistanceBC using functor material properties. See its documentation for more details.
Input Parameters
- displacementsThe displacements
C++ Type:std::vector<VariableName>
Unit:(no unit assumed)
Controllable:No
Description:The displacements
- geometrycartesiantype of geometry
Default:cartesian
C++ Type:MooseEnum
Unit:(no unit assumed)
Controllable:No
Description:type of geometry
- inner_radiuscoordinate corresponding to the first resistance layer
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:coordinate corresponding to the first resistance layer
- max_iterations100maximum iterations
Default:100
C++ Type:unsigned int
Unit:(no unit assumed)
Controllable:No
Description:maximum iterations
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Unit:(no unit assumed)
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- step_size0.1underrelaxation step size
Default:0.1
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:underrelaxation step size
- temperaturetemperature variable. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
C++ Type:MooseFunctorName
Unit:(no unit assumed)
Controllable:No
Description:temperature variable. A functor is any of the following: a variable, a functor material property, a function, a post-processor, or a number.
- tolerance0.001tolerance to converge iterations
Default:0.001
C++ Type:double
Unit:(no unit assumed)
Controllable:No
Description:tolerance to converge iterations
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.
Optional Parameters
- absolute_value_vector_tagsThe tags for the vectors this residual object should fill with the absolute value of the residual contribution
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The tags for the vectors this residual object should fill with the absolute value of the residual contribution
- extra_matrix_tagsThe extra tags for the matrices this Kernel should fill
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The extra tags for the matrices this Kernel should fill
- extra_vector_tagsThe extra tags for the vectors this Kernel should fill
C++ Type:std::vector<TagName>
Unit:(no unit assumed)
Controllable:No
Description:The extra tags for the vectors this Kernel should fill
- matrix_tagssystemThe tag for the matrices this Kernel should fill
Default:system
C++ Type:MultiMooseEnum
Unit:(no unit assumed)
Controllable:No
Description:The tag for the matrices this Kernel should fill
- vector_tagsnontimeThe tag for the vectors this Kernel should fill
Default:nontime
C++ Type:MultiMooseEnum
Unit:(no unit assumed)
Controllable:No
Description:The tag for the vectors this Kernel should fill
Tagging Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Unit:(no unit assumed)
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Unit:(no unit assumed)
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.