PostprocessorSpatialUserObject

The PostprocessorSpatialUserObject stores a postprocessor value inside a user object such that it gains a spatial position and can be used via spatialValue() API. This can be useful in a multi-app setup when we need to transfer postprocessor values from sub apps and have them live at a position where the sub-app exists.

Example of a Multi-App Setup

[Mesh]
  type = GeneratedMesh
  dim = 2
  nx = 4
  ny = 4
[]

[Functions]
  [./ic_fn]
    type = ParsedFunction
    expression = 'x * y'
  [../]
[]

[Variables]
  [./u]
    family = LAGRANGE
    order = FIRST
  [../]
[]

[ICs]
  [./u_ic]
    type = FunctionIC
    variable = u
    function = ic_fn
  [../]

  [./a_ic]
    type = ConstantIC
    variable = a
    value = 1
  [../]
[]

[AuxVariables]
  [./a]
  [../]
[]

[Kernels]
  [./td]
    type = TimeDerivative
    variable = u
  [../]
  [./rhs]
    type = BodyForce
    variable = u
    function = 1
  [../]
[]

[MultiApps]
  [./sub]
    type = TransientMultiApp
    app_type = MooseTestApp
    input_files = 'sub.i'
    positions = '
      0.25 0.25 0
      0.75 0.75 0'
    execute_on = 'initial timestep_end'
  [../]
[]

[Transfers]
  [./master_to_sub]
    type = MultiAppNearestNodeTransfer
    to_multi_app = sub
    source_variable = u
    variable = a
  [../]

  [./sub_to_master]
    type = MultiAppUserObjectTransfer
    from_multi_app = sub
    user_object = fn_uo
    variable = a
  [../]
[]

[Executioner]
  type = Transient
  dt = 0.1
  num_steps = 10
[]

[Outputs]
  exodus = true
[]
(moose/test/tests/userobjects/postprocessor_spatial_user_object/parent.i)
[Mesh]
  type = GeneratedMesh
  dim = 1
  xmin = -0.01
  xmax = 0.01
[]

[Functions]
  [./fn]
    type = ParsedFunction
    expression = 'if(a < 0.8625, 1, 0)'
    symbol_names = 'a'
    symbol_values = 'a_avg'
  [../]
[]

[Variables]
  [./u]
    family = MONOMIAL
    order = CONSTANT
  [../]
[]

[AuxVariables]
  [./a]
    family = MONOMIAL
    order = CONSTANT
  [../]
[]

[Kernels]
  [./td]
    type = TimeDerivative
    variable = u
  [../]
  [./rhs]
    type = BodyForce
    variable = u
    function = 1
  [../]
[]

[Postprocessors]
  [./fn_pps]
    type = FunctionValuePostprocessor
    function = fn
    execute_on = 'initial timestep_end'
  [../]

  [./a_avg]
    type = ElementAverageValue
    variable = a
  [../]
[]

[UserObjects]
  [./fn_uo]
    type = PostprocessorSpatialUserObject
    postprocessor = fn_pps
  [../]
[]

[Executioner]
  type = Transient
  dt = 0.1
[]
(moose/test/tests/userobjects/postprocessor_spatial_user_object/sub.i)

Input Parameters

  • postprocessorThe name of the postprocessor

    C++ Type:PostprocessorName

    Controllable:No

    Description:The name of the postprocessor

Required Parameters

  • execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, POSTCHECK, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM.

    Default:TIMESTEP_END

    C++ Type:ExecFlagEnum

    Options:NONE, INITIAL, LINEAR, NONLINEAR, POSTCHECK, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM

    Controllable:No

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, POSTCHECK, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM.

  • prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Controllable:No

    Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

  • use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.

Optional Parameters

  • allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

    Default:False

    C++ Type:bool

    Controllable:No

    Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • execution_order_group0Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

    Default:0

    C++ Type:int

    Controllable:No

    Description:Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

  • force_postauxFalseForces the UserObject to be executed in POSTAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in POSTAUX

  • force_preauxFalseForces the UserObject to be executed in PREAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREAUX

  • force_preicFalseForces the UserObject to be executed in PREIC during initial setup

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREIC during initial setup

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters